There are 50 achievements worth 1000 GamerScore
Achievement Name - GamerScore
Achievement Description
Lookin’ Good - 5 GamerScore
Repair your first wrecked car
Watt? - 10 GamerScore
Set a Time Road Rule on Watt St
It’s Showtime - 10 GamerScore
Set a Showtime Road Rule East Crawford Drive
Great Start - 10 GamerScore
Win a Race
Misdemeanor - 10 GamerScore
Collect 5 Billboards
Off the Beaten Path - 10 GamerScore
Collect 25 Smashes
Bottom of the Class - 20 GamerScore
Get your D Class License
Perfect Rage - 5 GamerScore
Get 10 Takedowns in Road Rage without Wrecking
Rising From the Ashes - 10 GamerScore
Repair your car at critical damage in a Road Rage event
Spinnin’ Around - 10 GamerScore
Perform a 360 Flatspin in any car
Underachiever - 30 GamerScore
Get your C Class License
Learning to Fly - 10 GamerScore
Successfully land 5 SUPERJUMPS
Duckin’ and Weavin’ - 10 GamerScore
Win a Marked man without being taken down
The Show Must Go On - 20 GamerScore
Get a 10x multiplier in Showtime
Rampage! - 20 GamerScore
Get a Takedown Rampage
Must Try Harder - 40 GamerScore
Get your B Class License
Parallel Park - 20 GamerScore
Power Park with a 100% rating
Daredevil - 25 GamerScore
Landed a 2 barrel roll jump
Boosting Around the World - 25 GamerScore
Get a x20 Boost Chain
Flying Colors - 50 GamerScore
Get your A Class License
Millionaire’s Club - 25 GamerScore
Score over a 1,000,000 in Stunt Run
Supercharged - 20 GamerScore
Win 25 Burning Routes
Car in a China Shop - 20 GamerScore
Get 500 Takedowns (online and offline)
Paradise Won - 60 GamerScore
Win your Burnout Driving License
All Pimped Out - 10 GamerScore
Win all Burning Routes
Explorer - 10 GamerScore
Find all Events
Paid and Displayed - 20 GamerScore
Visit www.burnout.ea.com to find out more
Bustin’ Out - 20 GamerScore
Collect all Billboards
Totally Smashed - 20 GamerScore
Collect all Smashes
Flying High - 20 GamerScore
Successfully landed all SUPERJUMPS
Speed King - 20 GamerScore
Set a Time Road Rule on every road
Crashin’ All Over The World - 20 GamerScore
Set a Showtime Road Rule on every road
Shopaholic - 10 GamerScore
Find all Drive Thrus and Car Parks
Elite - 70 GamerScore
Win your Burnout Elite Licence
Criterion Elite - 20 GamerScore
Get your Elite License, win every event, find all discoverables and beat every Road Rule
Online Racer - 10 GamerScore
Complete an online Race
First Win - 10 GamerScore
Win Your first 8 Player online Race
Online Champion - 20 GamerScore
Win 10 online Races
Online and Kicking - 30 GamerScore
Complete 20 online Events
Firestarter - 20 GamerScore
Make 50 online Rivals
Just for Pics - 10 GamerScore
Make Your First online Rival
Happy Snapper - 10 GamerScore
Send 5 Camera Shots
Notorious - 20 GamerScore
Send 50 Camera Shots
Hotshots - 20 GamerScore
Get 50 Snapshots in your Lineup
Join the Party - 10 GamerScore
Complete 1 online Challenge
Party Crasher - 15 GamerScore
Complete 25 online Challenges
Party Animal - 25 GamerScore
Complete 250 online Challenges
Block Party - 35 GamerScore
Complete 2 whole sections of online Challenges (excluding PDLC)
Burnout Skills - 30 GamerScore
In 8 Player online Freeburn lead 6 of the Today’s Best Scores
Criterion Fever - 20 GamerScore
Catch Criterion Fever - Visit www.burnout.ea.com to find out more
Wednesday, 14 November 2007
Monday, 12 November 2007
99th and 100th Arcade Title Reveiled!
This Wednesday marks 100 Arcade releases on the XBOX Live Marketplace.
The first of the two titles is: SHREK N ROLL
Navigate through 16 challenging mazes across four unique environments in Far Far Away’s newest competitive tournament. Test your tilting and rolling skills in Single Player mode, challenge others in Versus mode, or work together with friends and family in 2-player local Co-op mode. The game will be available worldwide with the exception of Korea and Japan this Wednesday at 9:00 a.m. GMT (2:00 a.m. PST) for 800 Microsoft Points, and is rated “E” (Everyone – Comic Mischief) by the ESRB.
• For more details on “SHREK N ROLL,” please visit http://www.xbox.com/en-US/games/s/shreknrollxboxlivearcade/
The second of the two titles is: Screwjumper
“Screwjumper!” allows players to compete with friends locally via a split-screen mode, as well as over Xbox LIVE. The game will be available worldwide with the exception of Korea and Japan this Wednesday at 9:00 a.m. GMT (2:00 a.m. PST) for 800 Microsoft Points and is rated “E 10+” by the ESRB.
• For more details on “Screwjumper!,” please visit http://www.xbox.com/en-US/games/s/screwjumperxboxlivearcade/default.htm
Next week has been confirmed as "Undertow" (21st) so it looks unlikely that we'll see Sensible Soccer this month.
The first of the two titles is: SHREK N ROLL
Navigate through 16 challenging mazes across four unique environments in Far Far Away’s newest competitive tournament. Test your tilting and rolling skills in Single Player mode, challenge others in Versus mode, or work together with friends and family in 2-player local Co-op mode. The game will be available worldwide with the exception of Korea and Japan this Wednesday at 9:00 a.m. GMT (2:00 a.m. PST) for 800 Microsoft Points, and is rated “E” (Everyone – Comic Mischief) by the ESRB.
• For more details on “SHREK N ROLL,” please visit http://www.xbox.com/en-US/games/s/shreknrollxboxlivearcade/
The second of the two titles is: Screwjumper
“Screwjumper!” allows players to compete with friends locally via a split-screen mode, as well as over Xbox LIVE. The game will be available worldwide with the exception of Korea and Japan this Wednesday at 9:00 a.m. GMT (2:00 a.m. PST) for 800 Microsoft Points and is rated “E 10+” by the ESRB.
• For more details on “Screwjumper!,” please visit http://www.xbox.com/en-US/games/s/screwjumperxboxlivearcade/default.htm
Next week has been confirmed as "Undertow" (21st) so it looks unlikely that we'll see Sensible Soccer this month.
Sunday, 11 November 2007
XBOX Live Activity (5th - 11th November)
This week's XBOX Live Activity shows no real surprises but I can guarantee it won't look like this next week.
Xbox 360 Top Live Titles (UU’s)
1 Halo 3
2 Gears of War
3 Guitar Hero III
4 Call of Duty 4
5 Madden NFL 08
6 Guitar Hero III Demo
7 America's Army: True Soldiers Demo
8 Tom Clancy's Rainbow Six Vegas
9 Guitar Hero II
10 The Orange Box
Top Arcade Titles (Full Versions)
1 Mutant Storm Empire
2 Battlestar Galactica
3 EXIT
4 Pinball FX
5 Word Puzzle
6 Switchball
7 3D Ultra Minigolf Adventures
8 Bomberman LIVE
9 Speedball 2
10 Every Extend Extra Extreme
Original Xbox Top Live Games
1 Halo 2
2 Battlefield 2: MC
3 Star Wars: Battlfront 2
4 Counter-Strike
5 Madden NFL 08
6 Call of Duty 3
7 Madden NFL 07
8 Rainbow Six 3
9 Ghost Recon 2
10 Forza Motorsport
These lists are based on global unique users connected to Xbox Live or in the case of Arcade, full versions purchased this week. The arcade list is based on full versions purchased.
Xbox 360 Top Live Titles (UU’s)
1 Halo 3
2 Gears of War
3 Guitar Hero III
4 Call of Duty 4
5 Madden NFL 08
6 Guitar Hero III Demo
7 America's Army: True Soldiers Demo
8 Tom Clancy's Rainbow Six Vegas
9 Guitar Hero II
10 The Orange Box
Top Arcade Titles (Full Versions)
1 Mutant Storm Empire
2 Battlestar Galactica
3 EXIT
4 Pinball FX
5 Word Puzzle
6 Switchball
7 3D Ultra Minigolf Adventures
8 Bomberman LIVE
9 Speedball 2
10 Every Extend Extra Extreme
Original Xbox Top Live Games
1 Halo 2
2 Battlefield 2: MC
3 Star Wars: Battlfront 2
4 Counter-Strike
5 Madden NFL 08
6 Call of Duty 3
7 Madden NFL 07
8 Rainbow Six 3
9 Ghost Recon 2
10 Forza Motorsport
These lists are based on global unique users connected to Xbox Live or in the case of Arcade, full versions purchased this week. The arcade list is based on full versions purchased.
Friday, 9 November 2007
This Week's Releases
Games For Windows
Gears of War
Nintendo Wii
EA Playground
Endless Ocean
Nicktoons: Attack of the Toybots
Tony Hawks: Proving Ground
WWE Smackdown VS Raw 2008
PlayStation 3
Call of Duty 4: Modern Warfare
Dynasty Warriors - Gundam
LEGO Star Wars: The Complete Saga
Ratchet and Clank - Tools of Destruction
WWE Smackdown VS Raw 2008
XBOX 360
Call of Duty 4: Modern Warfare
Dynasty Warriors - Gundam
LEGO Star Wars: The Complete Saga
NASCAR 2008 - Chase for the Cup
WWE Smackdown VS Raw 2008
Gears of War
Nintendo Wii
EA Playground
Endless Ocean
Nicktoons: Attack of the Toybots
Tony Hawks: Proving Ground
WWE Smackdown VS Raw 2008
PlayStation 3
Call of Duty 4: Modern Warfare
Dynasty Warriors - Gundam
LEGO Star Wars: The Complete Saga
Ratchet and Clank - Tools of Destruction
WWE Smackdown VS Raw 2008
XBOX 360
Call of Duty 4: Modern Warfare
Dynasty Warriors - Gundam
LEGO Star Wars: The Complete Saga
NASCAR 2008 - Chase for the Cup
WWE Smackdown VS Raw 2008
Wednesday, 7 November 2007
Halo 3 Maps and Modes Revealed
Halo 3's new maps for the mulitplayer mode are well underway and Bungie has released a few details on them.
Jodrell Bank, Purple Reign and Vandelay are the the names of the maps which could be available as a mappack over XBOX Live very soon.
Jodrell Bank "is a Team Slayer main course and player counts would fit swimmingly into both Social Slayer and Team Slayer hoppers and I think it might even be possible to shoehorn a few more players into the mix without overcrowding things."
Purple Reign "is the earliest iteration of the map actually had a completely different overall shape. If I sketched the cross section of the map's floor onto a napkin it would've looked like a small hill, but when you played it, it wasn't readily apparent," says Bungie.
"In the last month, the concavity was changed so that if you were staring the same napkin with the new version of it it'd look more like a gently sloping bowl. The difference in the way the map played then versus now is pretty remarkable. Subtle changes to the floor's geometry resulted in wider lines of sight for players staring down one half of the map and an intricate and strategic mix of floor/column/ramp gameplay on the other side and all of the sneaky jumps those mechanics entail."
"Vandelay is structurally the simplest map we've ever made, yet the tools that we're providing with the help of the Forge give the map tons of potential. That potential could be used for devising clever contraptions, unique playspaces and when paired with Player Traits could become a test bed for new ideas from both Bungie and the playerbase."
"Up until now, Forge has been primarily thought of as an object editor. It's been a great tool for devising tweaks and changes to maps, the net result ranging from "Oh, you put more BRs on Snowbound," to "Wow, you made a Jail that you rescue players from."
"Map forgers and game variant makers we are watching, playing and enjoying what you're doing and it's entirely possible that you'll get a message from us once we've tested a gametype with some feedback and a few notes and maybe a date as to when it will be showing up on Favorites," says Bungie.
Jodrell Bank, Purple Reign and Vandelay are the the names of the maps which could be available as a mappack over XBOX Live very soon.
Jodrell Bank "is a Team Slayer main course and player counts would fit swimmingly into both Social Slayer and Team Slayer hoppers and I think it might even be possible to shoehorn a few more players into the mix without overcrowding things."
Purple Reign "is the earliest iteration of the map actually had a completely different overall shape. If I sketched the cross section of the map's floor onto a napkin it would've looked like a small hill, but when you played it, it wasn't readily apparent," says Bungie.
"In the last month, the concavity was changed so that if you were staring the same napkin with the new version of it it'd look more like a gently sloping bowl. The difference in the way the map played then versus now is pretty remarkable. Subtle changes to the floor's geometry resulted in wider lines of sight for players staring down one half of the map and an intricate and strategic mix of floor/column/ramp gameplay on the other side and all of the sneaky jumps those mechanics entail."
"Vandelay is structurally the simplest map we've ever made, yet the tools that we're providing with the help of the Forge give the map tons of potential. That potential could be used for devising clever contraptions, unique playspaces and when paired with Player Traits could become a test bed for new ideas from both Bungie and the playerbase."
"Up until now, Forge has been primarily thought of as an object editor. It's been a great tool for devising tweaks and changes to maps, the net result ranging from "Oh, you put more BRs on Snowbound," to "Wow, you made a Jail that you rescue players from."
"Map forgers and game variant makers we are watching, playing and enjoying what you're doing and it's entirely possible that you'll get a message from us once we've tested a gametype with some feedback and a few notes and maybe a date as to when it will be showing up on Favorites," says Bungie.
Good Night Fight Night Studio
EA Games president Frank Gibeau has released a statement about the closure of EA's Chicago Studio:
"Today we are announcing the closure of our studio in Chicago. This is a difficult decision but we are convinced it's the right thing to do for the future of the Games Label and EA.
Within the EA Games Label, we are committed to running each franchise and facility as a city/state, teams with unique creative identities as well as responsibility for product quality, ship dates and profitability. We recognize that games require large investments and extended development cycles. We're willing to take risks, make long-term investments, and to support teams and individuals between launches. But each team is responsible for staying on a reasonable path to profitability. Sticking to that strategy is what gives us the financial resources and flexibility to take risks on new projects.
Unfortunately, EA Chicago hasn't been able to meet that standard. The location has grown dramatically in the past three years while revenue from the games developed there has not. The number of employees has grown from 49 in 2004 to 146 people currently in the new facility in downtown Chicago. As it stands, EA Chicago has no expectation of hitting our profitability targets until FY2011 or later.
Closing EA Chicago is the toughest decision I've made in my career - one that in no way reflects on the talent and dedication of the people who work there. I've enjoyed their games and consider GM Kudo Tsunoda to be one of the best creative minds in our industry. The people impacted by this decision will be treated fairly - we're offering relocation opportunities to many and there will be outplacement assistance and severance for all eligible employees.
I know this decision will be unsettling to many beyond those who work in Chicago. It's important that you understand that we are willing to take creative risks and make long-term investments in people and projects. But the city/state philosophy demands that every project be committed to delivering a reasonable expectation of profitability. It's a performance commitment that binds us together and ensures we have the resources we need to invest back into our people and creative output.
Finally, when EA announced our quarterly earnings last week, John and Warren referenced facility closures. We had planned to include Chicago in that communication but a personal tragedy in the studio - the death of a colleague - resulted in our delaying the announcement out of respect for his family and friends. I apologize for any confusion or concern that caused.
I think you'll find that in addition to tackling some serious challenges, we are making great progress on our business. Consumers have responded well to our new IP and quality scores are tracking up. We are proud of our recent hits, such as Skate and the success we have made in making a solid game with The Simpsons. And we're looking forward to breakout hits like Need For Speed Pro Street, Rockband, Burnout Paradise, Battlefield Bad Company, Army of Two, Crysis, and more in the future with Mass Effect and Mercenaries 2 World in Flames.
We're definitely headed in the right direction.
Frank"
This studio close affects games such as "Fight Night" and "Def: Jam", whether EA will continue making these games is unknown.
"Today we are announcing the closure of our studio in Chicago. This is a difficult decision but we are convinced it's the right thing to do for the future of the Games Label and EA.
Within the EA Games Label, we are committed to running each franchise and facility as a city/state, teams with unique creative identities as well as responsibility for product quality, ship dates and profitability. We recognize that games require large investments and extended development cycles. We're willing to take risks, make long-term investments, and to support teams and individuals between launches. But each team is responsible for staying on a reasonable path to profitability. Sticking to that strategy is what gives us the financial resources and flexibility to take risks on new projects.
Unfortunately, EA Chicago hasn't been able to meet that standard. The location has grown dramatically in the past three years while revenue from the games developed there has not. The number of employees has grown from 49 in 2004 to 146 people currently in the new facility in downtown Chicago. As it stands, EA Chicago has no expectation of hitting our profitability targets until FY2011 or later.
Closing EA Chicago is the toughest decision I've made in my career - one that in no way reflects on the talent and dedication of the people who work there. I've enjoyed their games and consider GM Kudo Tsunoda to be one of the best creative minds in our industry. The people impacted by this decision will be treated fairly - we're offering relocation opportunities to many and there will be outplacement assistance and severance for all eligible employees.
I know this decision will be unsettling to many beyond those who work in Chicago. It's important that you understand that we are willing to take creative risks and make long-term investments in people and projects. But the city/state philosophy demands that every project be committed to delivering a reasonable expectation of profitability. It's a performance commitment that binds us together and ensures we have the resources we need to invest back into our people and creative output.
Finally, when EA announced our quarterly earnings last week, John and Warren referenced facility closures. We had planned to include Chicago in that communication but a personal tragedy in the studio - the death of a colleague - resulted in our delaying the announcement out of respect for his family and friends. I apologize for any confusion or concern that caused.
I think you'll find that in addition to tackling some serious challenges, we are making great progress on our business. Consumers have responded well to our new IP and quality scores are tracking up. We are proud of our recent hits, such as Skate and the success we have made in making a solid game with The Simpsons. And we're looking forward to breakout hits like Need For Speed Pro Street, Rockband, Burnout Paradise, Battlefield Bad Company, Army of Two, Crysis, and more in the future with Mass Effect and Mercenaries 2 World in Flames.
We're definitely headed in the right direction.
Frank"
This studio close affects games such as "Fight Night" and "Def: Jam", whether EA will continue making these games is unknown.
Monday, 5 November 2007
Double Trouble Arcade Releases
This week Switchball and Word Puzzle will be released on the Arcade for 800 points each.
Switchball:
The traditional pen and paper word search game is taken to a whole new level this week as InterServ brings “Word Puzzle” to Xbox LIVE Arcade. This brain-busting game features intricate 3D boards, exploding word bombs and a whole host of synapse melting challenges and special effects. With five unique game modes, LIVE support for up to four players and Xbox LIVE Vision Camera support, “Word Puzzle” will keep you playing with friends and family for hours. The game will be available worldwide for 800 Microsoft Points and is rated E.
Word Puzzle:
The traditional pen and paper word search game is taken to a whole new level this week as InterServ brings “Word Puzzle” to Xbox LIVE Arcade. This brain-busting game features intricate 3D boards, exploding word bombs and a whole host of synapse melting challenges and special effects. With five unique game modes, LIVE support for up to four players and Xbox LIVE Vision Camera support, “Word Puzzle” will keep you playing with friends and family for hours. The game will be available worldwide for 800 Microsoft Points and is rated E.
Switchball:
The traditional pen and paper word search game is taken to a whole new level this week as InterServ brings “Word Puzzle” to Xbox LIVE Arcade. This brain-busting game features intricate 3D boards, exploding word bombs and a whole host of synapse melting challenges and special effects. With five unique game modes, LIVE support for up to four players and Xbox LIVE Vision Camera support, “Word Puzzle” will keep you playing with friends and family for hours. The game will be available worldwide for 800 Microsoft Points and is rated E.
Word Puzzle:
The traditional pen and paper word search game is taken to a whole new level this week as InterServ brings “Word Puzzle” to Xbox LIVE Arcade. This brain-busting game features intricate 3D boards, exploding word bombs and a whole host of synapse melting challenges and special effects. With five unique game modes, LIVE support for up to four players and Xbox LIVE Vision Camera support, “Word Puzzle” will keep you playing with friends and family for hours. The game will be available worldwide for 800 Microsoft Points and is rated E.
"Guitar Queer-o"
The next episode of South Park "Guitar Queer-o" will air in America on Wednesday 7th November.
A brief description of the episode was revealed:
Stan and Kyle are hooked on Guitar Hero. But Stan's superior skills on the video game damage his friendship with Kyle.
Taken from South Park Studios.
Guitar Hero III is available in the UK on Friday 23 November and is available in the US now!
A brief description of the episode was revealed:
Stan and Kyle are hooked on Guitar Hero. But Stan's superior skills on the video game damage his friendship with Kyle.
Taken from South Park Studios.
Guitar Hero III is available in the UK on Friday 23 November and is available in the US now!
Sunday, 4 November 2007
Weekly News Round-Up
What we've learnt this week:
Monday:
Rock Band Tracks
Tuesday:
Bungie Are Still Dedicated To Halo 3 With Special Halo-Ween Playlist
Football Dominates Charts
Viva Pinata: Party Animals Achievements
Wednesday:
Burnout: Paradise Box Art Revealed
Thursday:
Mass Effect Achievements
Metal Gear Solid 4 Officially Delayed
Friday:
PlayStation Network Future Releases
Don't forget to vote in the poll which finishes on Friday!
Monday:
Rock Band Tracks
Tuesday:
Bungie Are Still Dedicated To Halo 3 With Special Halo-Ween Playlist
Football Dominates Charts
Viva Pinata: Party Animals Achievements
Wednesday:
Burnout: Paradise Box Art Revealed
Thursday:
Mass Effect Achievements
Metal Gear Solid 4 Officially Delayed
Friday:
PlayStation Network Future Releases
Don't forget to vote in the poll which finishes on Friday!
Friday, 2 November 2007
PlayStation Network Releases Announced
The PlayStation Network has been quiet compared to the XBOX Live Marketplace but today nine new PSone titles were released available to download and more expected content for November and December have been revealed. All this can be found below.
PSone titles:
November Releases:
December Releases (Highlights):
PSone titles:
- Coolboarders
- G-Police
- Destruction Derby
- Colony Wars
- Motor Toon Grand Prix 2
- Syphon Filter 2
- Bust-A-Groove
- Crash Bandicoot 2
- Crash Bandicoot 3
November Releases:
- Feel Ski
- PS Eye Mesmerize Distort
- PS Eye Tori Emaki
- Uncharted: Meet the Dogs/The Characters & Music: English Only - localised versions to follow
- Lair: Call of the Beast trailer
- MotorStorm Revenge Weekend Trailer
- Folkore - Bottom of the Sea pack
- MotorStorm Devil Crossing pack:
Track - Devils crossing
4 new tickets containing 10 races
2 new vehicles with 3 liveries each. One unlockable vehicle with 3 liveries upon completion of the mini devils crossing festival (as per Coyote revenge pack) - Tekken 5: DR Online pack and full game
- Uncharted Animation Overview
- Ratchet and Clank launch trailer and TV ad
- PS Eye Mesmerize: Trace
- MotorStorm Livery packs 1 & 2
- PSP Wing Mirror (F1 CE)
- Riff: Everyday Shooter trailer
- Uncharted - A Living Environment
- Blast Factor: Advanced Research
- Uncharted DEMO
- MotorStorm Rascal & Governor vehicles pack
- Dark Mist trailer
- Folklore: The Alchemist pack
- PAIN trailer
- Devils' weekend trailer
- Toy Home game
- flOw Expansion pack
- Uncharted Hunting El Dorado
- Snakeball game
- Resistance: Fall of Man Pack 2 - Two maps pack
December Releases (Highlights):
- High Velocity Bowling
- Riff:everyday Shooter
- Kula World (PS One)
- Uncharted TV ad
- Dark Mist game
- MotorStorm Domino & Adventure vehicles
- Wipeout HD Trailer
- Pain Game
- Piyotama game - English only game
- Warhawk expansion pack 1
- Everybody's Golf Demo.
Thursday, 1 November 2007
Mass Effect Achievements *SPOILER ALERT*
There are 45 achievements worth 1000 GamerScore
Achievement Name - GamerScore
Achievement Description
Medal of Honor - 100 GamerScore
Complete 1 Mass Effect Playthrough on any setting
Medal of Heroism - 25 GamerScore
Complete Feros
Distinguished Service Medal - 25 GamerScore
Complete Eden Prime
Council Legion of Merit - 25 GamerScore
Complete Virmire
Honorarium of Corporate Service - 25 GamerScore
Complete Noveria
Long Service Medal - 25 GamerScore
Complete 2 Mass Effect Playthroughs on any setting
Distinguished Combat Medal - 25 GamerScore
Complete 1 Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting.
Medal of Valor - 50 GamerScore
Complete 1 Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting.
Pistol Expert - 10 GamerScore
Register 150 Pistol Kills
Shotgun Expert - 15 GamerScore
Register 150 Shotgun Kills
Assault Rifle Expert - 15 GamerScore
Register 150 Assault Rifle Kills
Sniper Expert - 15 GamerScore
Register 150 Sniper Rifle Kills
Lift Mastery - 15 GamerScore
Use biotic Lift 75 times
Throw Mastery - 15 GamerScore
Use biotic Throw 75 times
Warp Mastery - 15 GamerScore
Use biotic Warp 75 times
Singularity Mastery - 15 GamerScore
Use biotic Singularity 75 times
Barrier Mastery - 15 GamerScore
Use biotic Barrier 75 times
Stasis Mastery - 15 GamerScore
Use biotic Stasis 75 times
Damping Specialist - 15 GamerScore
Use Damping Field 75 times
AI Hacking Specialist - 15 GamerScore
Use AI Hacking 75 times
Overlord Specialist - 15 GamerScore
Use Shield Overload 75 times
Sabotage Specialist - 15 GamerScore
Use Sabotage 75 times
First Aid Specialist - 15 GamerScore
Use medi-gel 150 times
Neural Shock Specialist - 15 GamerScore
Use Neural Shock 75 times
Scholar - 25 GamerScore
Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries
Completionist - 25 GamerScore
Complete the majority of the game
Tactician - 25 GamerScore
Complete playthrough with shield damage greater than health damage
Medal of Exploration - 50 GamerScore
Land on an uncharted world
Rich - 25 GamerScore
Exceed 1,000,000 Credits
Dog of War - 25 GamerScore
Register 150 organic enemy kills
Geth Hunter - 25 GamerScore
Register 250 Synthetic enemy kills
Soldier Ally - 20 GamerScore
Complete the majority of the game with the Alliance soldier squad member
Sentinal Ally - 20 GamerScore
Complete the majority of the game with the Alliance sentinel squad member
Krogan Ally - 20 GamerScore
Complete the majority of the game with the Krogan squad member
Turian Ally - 20 GamerScore
Complete the majority of the game with the turian squad member
Quarian Ally - 20 GamerScore
Complete the majority of the game with the querian squad member
Asari Ally - 20 GamerScore
Complete the majority of the game with the asari squad member
Power Gamer - 20 GamerScore
Reach 50th level with one character
Extreme Power Gamer - 50 GamerScore
Reach 60th level with one character
Renegade - 15 GamerScore
Accumulate 75% of total Renegade points
Paragon - 15 GamerScore
Accumulate 75% of total Paragon points
Paramour - 10 GamerScore
Complete any romance subplot
Spectre Inductee - 15 GamerScore
Become a Spectre
Charismatic - 10 GamerScore
Use Charm or Intimidate to resolve an impossible situation
Search and Rescue - 10 GamerScore
Locate Dr. T’Soni in the Artemis Tau cluster
Achievement Name - GamerScore
Achievement Description
Medal of Honor - 100 GamerScore
Complete 1 Mass Effect Playthrough on any setting
Medal of Heroism - 25 GamerScore
Complete Feros
Distinguished Service Medal - 25 GamerScore
Complete Eden Prime
Council Legion of Merit - 25 GamerScore
Complete Virmire
Honorarium of Corporate Service - 25 GamerScore
Complete Noveria
Long Service Medal - 25 GamerScore
Complete 2 Mass Effect Playthroughs on any setting
Distinguished Combat Medal - 25 GamerScore
Complete 1 Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting.
Medal of Valor - 50 GamerScore
Complete 1 Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting.
Pistol Expert - 10 GamerScore
Register 150 Pistol Kills
Shotgun Expert - 15 GamerScore
Register 150 Shotgun Kills
Assault Rifle Expert - 15 GamerScore
Register 150 Assault Rifle Kills
Sniper Expert - 15 GamerScore
Register 150 Sniper Rifle Kills
Lift Mastery - 15 GamerScore
Use biotic Lift 75 times
Throw Mastery - 15 GamerScore
Use biotic Throw 75 times
Warp Mastery - 15 GamerScore
Use biotic Warp 75 times
Singularity Mastery - 15 GamerScore
Use biotic Singularity 75 times
Barrier Mastery - 15 GamerScore
Use biotic Barrier 75 times
Stasis Mastery - 15 GamerScore
Use biotic Stasis 75 times
Damping Specialist - 15 GamerScore
Use Damping Field 75 times
AI Hacking Specialist - 15 GamerScore
Use AI Hacking 75 times
Overlord Specialist - 15 GamerScore
Use Shield Overload 75 times
Sabotage Specialist - 15 GamerScore
Use Sabotage 75 times
First Aid Specialist - 15 GamerScore
Use medi-gel 150 times
Neural Shock Specialist - 15 GamerScore
Use Neural Shock 75 times
Scholar - 25 GamerScore
Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries
Completionist - 25 GamerScore
Complete the majority of the game
Tactician - 25 GamerScore
Complete playthrough with shield damage greater than health damage
Medal of Exploration - 50 GamerScore
Land on an uncharted world
Rich - 25 GamerScore
Exceed 1,000,000 Credits
Dog of War - 25 GamerScore
Register 150 organic enemy kills
Geth Hunter - 25 GamerScore
Register 250 Synthetic enemy kills
Soldier Ally - 20 GamerScore
Complete the majority of the game with the Alliance soldier squad member
Sentinal Ally - 20 GamerScore
Complete the majority of the game with the Alliance sentinel squad member
Krogan Ally - 20 GamerScore
Complete the majority of the game with the Krogan squad member
Turian Ally - 20 GamerScore
Complete the majority of the game with the turian squad member
Quarian Ally - 20 GamerScore
Complete the majority of the game with the querian squad member
Asari Ally - 20 GamerScore
Complete the majority of the game with the asari squad member
Power Gamer - 20 GamerScore
Reach 50th level with one character
Extreme Power Gamer - 50 GamerScore
Reach 60th level with one character
Renegade - 15 GamerScore
Accumulate 75% of total Renegade points
Paragon - 15 GamerScore
Accumulate 75% of total Paragon points
Paramour - 10 GamerScore
Complete any romance subplot
Spectre Inductee - 15 GamerScore
Become a Spectre
Charismatic - 10 GamerScore
Use Charm or Intimidate to resolve an impossible situation
Search and Rescue - 10 GamerScore
Locate Dr. T’Soni in the Artemis Tau cluster
Metal Gear Solid 4 Delayed
Metal Gear Solid 4: Guns of the Patriots has been delayed for "further improvements".
The Official Statement:
Metal Gear Solid 4 Guns of the Patriots Release Update October 31, 2007
Konami announced today that Metal Gear Solid 4 Guns of the Patriots, the latest in the Metal Gear series, is scheduled to be released in the second quarter of 2008.
Konami had initially intended to release Metal Gear Solid 4 Guns of the Patriots this winter and has been working on the production of the title.
Konami has decided to delay the title's release in order to make further improvements to the quality of the game and provide even greater enjoyment for more customers worldwide.
Konami will continue its efforts to make Metal Gear Solid 4 Guns of the Patriots meet everyone's expectations.
Just as the PlayStation 3 was looking good for games.
The Official Statement:
Metal Gear Solid 4 Guns of the Patriots Release Update October 31, 2007
Konami announced today that Metal Gear Solid 4 Guns of the Patriots, the latest in the Metal Gear series, is scheduled to be released in the second quarter of 2008.
Konami had initially intended to release Metal Gear Solid 4 Guns of the Patriots this winter and has been working on the production of the title.
Konami has decided to delay the title's release in order to make further improvements to the quality of the game and provide even greater enjoyment for more customers worldwide.
Konami will continue its efforts to make Metal Gear Solid 4 Guns of the Patriots meet everyone's expectations.
Just as the PlayStation 3 was looking good for games.
This Week's Releases
Games For Windows
Age of Empires III: Gold
Age of Empires III: The Asian Dynasties Expansion Pack
Championship Manager 2008
Flight Simulator X - Acceleration Expansion Pack
Hellgate: London
Nintendo Wii
None
PlayStation 3
BLADESTORM - The Hundred Years War
NHL 2k8
Tony Hawks: Proving Ground
XBOX 360
BLADESTORM - The Hundred Years War
Naruto: Rise of a Ninja
NBA 2k8
NHL 2k8
The Simpsons
TimeShift
Tony Hawks: Proving Ground
Age of Empires III: Gold
Age of Empires III: The Asian Dynasties Expansion Pack
Championship Manager 2008
Flight Simulator X - Acceleration Expansion Pack
Hellgate: London
Nintendo Wii
None
PlayStation 3
BLADESTORM - The Hundred Years War
NHL 2k8
Tony Hawks: Proving Ground
XBOX 360
BLADESTORM - The Hundred Years War
Naruto: Rise of a Ninja
NBA 2k8
NHL 2k8
The Simpsons
TimeShift
Tony Hawks: Proving Ground
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